Breakdown | Dec 2024 | Dec 2023 | Dec 2022 | Dec 2021 | Dec 2020 |
---|---|---|---|---|---|
Income Statement | |||||
Total Revenue | 545.29M | 782.76M | 938.76M | 883.91M | 1.13B |
Gross Profit | 252.06M | 318.05M | 360.63M | 400.56M | 429.35M |
EBITDA | -35.17M | 1.83M | 29.42M | 82.80M | 243.42M |
Net Income | -28.03M | -31.48M | 10.17M | 26.43M | 274.19M |
Balance Sheet | |||||
Total Assets | 1.88B | 1.92B | 2.06B | 1.99B | 2.08B |
Cash, Cash Equivalents and Short-Term Investments | 944.67M | 1.23B | 1.41B | 1.48B | 1.61B |
Total Debt | 17.93M | 34.26M | 55.98M | 70.76M | 88.13M |
Total Liabilities | 275.97M | 269.06M | 358.18M | 311.70M | 346.56M |
Stockholders Equity | 1.59B | 1.64B | 1.69B | 1.68B | 1.73B |
Cash Flow | |||||
Free Cash Flow | -106.24M | -79.50M | 12.84M | 91.60M | 82.52M |
Operating Cash Flow | -19.64M | 9.03M | 30.17M | 118.56M | 333.08M |
Investing Cash Flow | -404.40M | -291.55M | -100.59M | 81.63M | -94.20M |
Financing Cash Flow | -48.26M | -57.17M | -64.71M | -148.96M | -123.61M |
Name | Overall Rating | Market Cap | P/E Ratio | ROE | Dividend Yield | Revenue Growth | EPS Growth |
---|---|---|---|---|---|---|---|
60 Neutral | $44.04B | 1.91 | -11.99% | 3.99% | 2.50% | -38.33% | |
57 Neutral | HK$1.46B | ― | -12.95% | ― | 23.51% | 11.90% | |
52 Neutral | HK$1.77B | ― | -1.73% | 1.97% | -31.92% | 14.50% | |
― | €235.52M | ― | -34.71% | ― | ― | ― | |
52 Neutral | HK$1.30B | 18.03 | -3.75% | 9.62% | -23.76% | -116.47% | |
51 Neutral | HK$1.74B | ― | -43.81% | ― | -27.68% | -11792.65% | |
42 Neutral | HK$1.55B | ― | -4.15% | ― | 7.55% | 64.78% |
BAIOO Family Interactive Limited has announced a positive profit alert, expecting a significant increase in both revenue and profit for the first half of 2025. The company attributes this growth to the robust performance of its existing games, strategic content updates, and the launch of new themed versions, which have attracted new users and increased the paying user base. Looking forward, BAIOO plans to deepen its presence in niche gaming segments, integrate traditional Chinese culture into its games, and expand its research and development efforts to enhance its global competitiveness.
BAIOO Family Interactive, a company incorporated in the Cayman Islands, has renewed its agreement with Tencent Cloud for the provision of cloud services. This renewal, effective from July 25, 2025, to July 24, 2026, involves Guangzhou Baitian purchasing various cloud services from Tencent Cloud, including computing, storage, and AI services. The agreement, which is subject to certain listing rules due to Tencent’s significant shareholding in BAIOO, allows for discounted service fees and flexible payment terms. This renewal signifies a continued strategic partnership with Tencent, potentially enhancing BAIOO’s operational capabilities and market positioning.
BAIOO Family Interactive Limited held its Annual General Meeting on June 27, 2025, where all proposed ordinary resolutions were approved unanimously. These resolutions included adopting the audited financial statements for 2024, declaring a special dividend, re-electing directors, re-appointing auditors, and granting mandates for share repurchase and issuance. The outcomes reflect strong shareholder support and a stable governance structure, potentially enhancing the company’s market position and operational strategies.
BAIOO Family Interactive has announced the renewal of its WeChat Pay service agreements with Tencent Group, effective from June 27, 2025. These agreements, which include partnerships with Guangzhou Tianti and Juyu, are part of the company’s strategy to streamline payment processes for its customers using Tenpay’s platform. The transactions are considered continuing connected transactions under Hong Kong’s Listing Rules, requiring compliance with specific reporting and review requirements but exempting the company from needing independent shareholder approval.