Breakdown | Dec 2024 | Dec 2023 | Dec 2022 | Dec 2021 | Dec 2020 |
---|---|---|---|---|---|
Income Statement | |||||
Total Revenue | 1.51B | 1.92B | 2.73B | 2.64B | 3.21B |
Gross Profit | 426.79M | 673.46M | 421.20M | 1.10B | 1.34B |
EBITDA | -148.15M | -209.47M | -2.13B | 251.24M | -225.67M |
Net Income | -528.83M | -556.35M | -2.49B | -157.48M | -441.57M |
Balance Sheet | |||||
Total Assets | 3.59B | 3.71B | 4.32B | 6.61B | 6.75B |
Cash, Cash Equivalents and Short-Term Investments | 224.11M | 263.57M | 216.38M | 788.76M | 841.44M |
Total Debt | 1.35B | 1.23B | 1.62B | 1.83B | 2.15B |
Total Liabilities | 2.13B | 1.96B | 2.53B | 2.40B | 3.04B |
Stockholders Equity | 1.37B | 1.65B | 1.62B | 3.94B | 3.45B |
Cash Flow | |||||
Free Cash Flow | -119.31M | 123.10M | 62.83M | 113.63M | 368.77M |
Operating Cash Flow | 151.68M | 252.96M | 93.92M | 153.77M | 384.74M |
Investing Cash Flow | -362.18M | -137.93M | -321.69M | -274.75M | -1.07B |
Financing Cash Flow | 217.06M | -18.11M | -406.16M | 118.98M | 911.90M |
Name | Overall Rating | Market Cap | P/E Ratio | ROE | Dividend Yield | Revenue Growth | EPS Growth |
---|---|---|---|---|---|---|---|
73 Outperform | HK$2.68B | 5.60 | 17.68% | 5.79% | -21.05% | -42.14% | |
60 Neutral | HK$2.28B | 41.20 | 2.87% | ― | -31.60% | ― | |
55 Neutral | HK$66.95B | -2.14 | -3.62% | 6.52% | -4.24% | -17.51% | |
52 Neutral | HK$1.59B | ― | -43.81% | ― | -27.68% | -11792.65% | |
51 Neutral | HK$1.46B | ― | -12.95% | ― | 23.51% | 11.90% | |
48 Neutral | HK$1.59B | 18.03 | -3.75% | 8.06% | -23.76% | -116.47% | |
39 Underperform | HK$1.93B | ― | -34.71% | ― | -22.86% | 8.17% |
iDreamSky Technology Holdings Limited has announced a positive profit alert for the first half of 2025, expecting a net profit ranging from RMB20 million to RMB50 million, a significant turnaround from a net loss of RMB109 million in the same period last year. This improvement is attributed to the successful launch of new and self-developed products, enhancing the company’s profit margin and stabilizing its operating cash flow.
iDreamSky Technology Holdings Limited held its Annual General Meeting (AGM) on June 11, 2025, where all proposed resolutions were passed. The resolutions included the re-election of directors, authorization of the board to fix directors’ remuneration, re-appointment of PricewaterhouseCoopers as the auditor, and granting a mandate to directors to manage the company’s shares. The successful passing of these resolutions ensures continuity in the company’s leadership and operational strategies, which may positively impact its governance and market activities.
iDreamSky Technology Holdings Limited announced the grant of 17,000,000 share options to 11 employees, including three directors, under its 2023 New Share Option Scheme. This initiative is structured to incentivize employees through performance-based vesting conditions, potentially enhancing the company’s operational performance and aligning employee interests with shareholder value.
iDreamSky Technology Holdings Limited has completed the placement of new shares, raising approximately HK$72.18 million, with net proceeds of about HK$70.19 million. The funds will be used to support the development and global promotion of their game ‘Strinova’, aiming to accelerate its global launch and drive new revenue and profit growth.
iDreamSky Technology Holdings Limited has announced its upcoming annual general meeting (AGM) scheduled for June 11, 2025, in Shenzhen, China. The meeting will address several key resolutions, including the approval of audited financial statements for the year ending December 31, 2024, the re-election of certain directors, and the re-appointment of PricewaterhouseCoopers as the company’s auditor. Additionally, the company seeks shareholder approval to authorize its board to allot and issue new shares, subject to certain conditions.
iDreamSky Technology Holdings Limited has announced a placing of new shares under a general mandate, aiming to raise approximately HK$72.18 million. The net proceeds will be used to support the development and global distribution of their self-developed game ‘Strinova’, potentially enhancing the company’s revenue and profit growth.