| Breakdown | TTM | Dec 2025 | Dec 2025 | Dec 2024 | Dec 2023 | Dec 2022 |
|---|---|---|---|---|---|---|
Income Statement | ||||||
| Total Revenue | 0.00 | 142.07M | 142.07M | 0.00 | 97.53M | 77.44M |
| Gross Profit | 0.00 | 21.24M | 21.24M | 0.00 | 13.32M | 13.85M |
| EBITDA | -771.87K | 10.80M | 10.80M | -772.00K | 971.86K | 4.46M |
| Net Income | -1.02M | 5.59M | 5.59M | -1.02M | -1.37M | 1.99M |
Balance Sheet | ||||||
| Total Assets | 18.18M | 101.59M | 101.59M | 18.18M | 49.56M | 47.82M |
| Cash, Cash Equivalents and Short-Term Investments | 40.51K | 18.25M | 18.25M | 40.51K | 2.68M | 2.54M |
| Total Debt | 1.83M | 13.34M | 13.34M | 1.83M | 10.98M | 11.19M |
| Total Liabilities | 7.61M | 64.63M | 64.63M | 7.61M | 32.93M | 30.50M |
| Stockholders Equity | 10.56M | 35.85M | 35.85M | 10.56M | 14.26M | 14.55M |
Cash Flow | ||||||
| Free Cash Flow | -663.41K | -10.47M | -10.47M | -661.33K | 1.04M | -4.90M |
| Operating Cash Flow | -663.42K | -10.31M | -10.31M | -661.33K | 1.32M | -4.37M |
| Investing Cash Flow | 13.04M | -6.34M | -6.34M | 13.00M | -780.62K | -615.53K |
| Financing Cash Flow | -12.52M | 33.56M | 33.56M | -12.48M | 135.24K | 4.36M |
Name | Overall Rating | Market Cap | P/E Ratio | ROE | Dividend Yield | Revenue Growth | EPS Growth |
|---|---|---|---|---|---|---|---|
80 Outperform | $436.57M | 3.83 | 12.55% | ― | 1.21% | 0.72% | |
73 Outperform | $388.24M | 6.99 | 13.06% | ― | 6.55% | -10.75% | |
63 Neutral | $291.26M | 7.49 | ― | 20.61% | ― | ― | |
60 Neutral | $48.67B | 4.58 | -11.27% | 4.14% | 2.83% | -41.78% | |
56 Neutral | $430.84M | 2.87 | 14.73% | ― | -4.80% | ― | |
46 Neutral | $82.56M | -2.19 | -14.82% | ― | -17.17% | -51.88% | |
44 Neutral | $138.51M | -7.47 | 14.92% | ― | ― | 20.00% |
On December 4, 2025, GCL Global Holdings Ltd released its investor presentation for December 2025, outlining its expectations for fiscal year 2026. The company anticipates revenue to exceed $240 million and gross profit to surpass $30 million, with average margins of 15% to 30%. The presentation highlighted GCL’s strategic focus on leveraging its top-tier production team to enhance game development and expand its market presence through robust distribution networks and diversified revenue streams. This positions GCL as a key player in the gaming industry, driving growth and strengthening its competitive edge.
On December 2, 2025, GCL Global Holdings Ltd. announced a $3 million strategic investment by ADATA Technology in its publishing subsidiary, 4Divinity Pte. Ltd., for approximately 1.2% equity interest. This investment is expected to enhance collaboration opportunities in gaming and digital entertainment, reinforcing GCL’s position in the industry and supporting the launch of anticipated game titles.
On November 25, 2025, GCL Global Holdings Ltd announced its fiscal year 2026 revenue and gross profit expectations, projecting over $240 million in revenue and more than $30 million in gross profit, marking significant increases from the previous year. The company is focusing on developing key game IPs and integrating Ban Leong Technologies to enhance its gaming ecosystem, aiming for sustainable growth and leveraging the trend of Asian gaming studios producing globally appealing titles.
On October 16, 2025, GCL Global Holdings Ltd. announced a non-binding Memorandum of Understanding to acquire Madeviral, a Singapore-based marketing agency specializing in gamer-focused marketing. This acquisition aims to accelerate GCL’s global growth in game marketing and publishing support, enhancing its media ecosystem and deepening engagement across digital platforms. The agreement includes a 60-day exclusivity period for due diligence and negotiation of definitive agreements. If the transaction is completed, Madeviral’s leadership team is expected to remain, continuing to innovate in marketing execution and brand partnerships.
On October 8, 2025, GCL Global Holdings Ltd. announced the upcoming launch of ‘Island of Hearts,’ a narrative-driven interactive live-action adventure game, set to release in Spring 2026. The game, co-created by GCL’s subsidiaries 4Divinity and Titan Digital Media with Leap Studio, will feature popular lifestyle creators from Asia and will be showcased at the gamescom asia x Thailand Game Show 2025. This initiative highlights GCL’s strategic focus on interactive storytelling and its potential to expand the company’s reach and commercial prospects in the gaming industry.
On September 9, 2025, GCL Global Holdings Ltd filed a prospectus for the issuance and resale of up to 15,105,000 ordinary shares. The shares are primarily being registered on behalf of a PIPE Investor and a managing director of Ban Leong Technologies Pte. Ltd., with the potential resale of these shares possibly affecting the market volatility and trading price of GCL’s securities. The company will not receive any proceeds from the sale of these shares, which are being registered to satisfy certain registration rights. This move could impact GCL’s market perception and shareholder dynamics, given the substantial number of shares involved.
On September 11, 2025, GCL Global Holdings Ltd. announced that its subsidiary, 4Divinity, signed a Memorandum of Understanding to acquire a 60% stake in Taiwan’s Alliance-Star International via a share swap. This strategic move aims to expand GCL’s publishing footprint across Greater China, leveraging Alliance-Star’s creative legacy and regional expertise to strengthen its ability to deliver high-quality Asian IP globally. The acquisition aligns with GCL’s strategy to build a full-service gaming ecosystem, following strong fiscal results driven by successful titles like Black Myth: Wukong.
On September 9, 2025, GCL Global Holdings Ltd issued an additional senior convertible note valued at $1,030,000, sold at a purchase price of $927,000. This issuance is part of a larger agreement allowing for up to $40,070,000 in convertible notes, enhancing the company’s financial flexibility and potentially impacting its market position by providing additional capital for growth and operations.