Breakdown | Dec 2024 | Dec 2023 | Dec 2022 | Dec 2021 | Dec 2020 |
---|---|---|---|---|---|
Income Statement | |||||
Total Revenue | 27.01M | 15.70M | 14.16M | 14.20M | 8.38M |
Gross Profit | -4.23M | -3.37M | -10.16M | 14.20M | 8.38M |
EBITDA | 4.16M | -5.79M | -36.35M | -13.54M | 17.61M |
Net Income | -629.00K | -12.52M | -36.92M | -19.40M | -6.26M |
Balance Sheet | |||||
Total Assets | 72.87M | 69.48M | 87.64M | 135.46M | 115.29M |
Cash, Cash Equivalents and Short-Term Investments | 6.85M | 13.93M | 13.56M | 29.58M | 5.58M |
Total Debt | 4.06M | 22.56M | 1.88M | 2.56M | 4.01M |
Total Liabilities | 21.27M | 34.10M | 40.18M | 53.54M | 54.01M |
Stockholders Equity | 51.60M | 35.37M | 47.46M | 81.92M | 61.28M |
Cash Flow | |||||
Free Cash Flow | -8.69M | -5.56M | -12.88M | -12.34M | -5.50M |
Operating Cash Flow | -7.66M | -5.38M | -11.51M | -10.77M | -4.46M |
Investing Cash Flow | 3.34M | 6.89M | -1.69M | -1.11M | -4.31M |
Financing Cash Flow | -2.27M | -1.66M | -3.11M | 35.69M | 4.22M |
Name | Overall Rating | Market Cap | P/E Ratio | ROE | Dividend Yield | Revenue Growth | EPS Growth |
---|---|---|---|---|---|---|---|
77 Outperform | C$72.72M | 12.22 | 9.94% | ― | 25.69% | ― | |
59 Neutral | C$3.46B | 8.39 | -17.94% | 5.31% | -2.61% | -25.43% | |
57 Neutral | C$39.20M | 344.44 | 0.17% | ― | 59.77% | ― | |
52 Neutral | C$52.93M | ― | -49.83% | ― | -58.70% | -711.28% | |
51 Neutral | C$6.40M | ― | -337.09% | ― | -81.23% | 86.94% | |
49 Neutral | C$19.90M | ― | -105.94% | ― | -61.29% | 12.95% |
OverActive Media announced the successful election of its board of directors at the annual and special shareholders’ meeting. The meeting also saw the re-approval of the company’s omnibus equity incentive plan and the appointment of BDO Canada as auditors, reflecting strong shareholder support and potentially enhancing the company’s strategic direction and financial oversight.
OverActive Media’s Movistar KOI team has won the 2025 League of Legends EMEA Championship Spring Split, marking their fourth European title and securing the top seed for the Mid-Season Invitational in Vancouver and the Esports World Cup in Riyadh. This victory not only enhances OverActive Media’s reputation as a leading esports organization but also positions them for increased commercial success and global recognition, with significant audience engagement and strategic partnerships.
OverActive Media Corp reported strong Q1 2025 results with a 37% increase in revenue and an 8% reduction in operating costs, leading to a 55% improvement in comprehensive loss. The company’s strategic focus on expanding its global audience and enhancing its high-margin digital strategy positions it well to achieve its 2025 profitability targets, despite a seasonally weak first quarter. The integration of KOI and Riders acquisitions contributed significantly to revenue growth, while disciplined cost management and a foreign-currency gain further improved financial performance.
OverActive Media Corp. has announced that it will report its first quarter 2025 financial results on May 28, 2025, followed by a conference call on May 29, 2025. The call will be hosted by CEO Adam Adamou and CFO Rikesh Shah, providing stakeholders with a corporate update and a question-and-answer session, reflecting the company’s commitment to transparency and engagement with its investors.
OverActive Media Corp. and its franchise Movistar KOI successfully hosted the inaugural LEC Roadtrip event in Madrid, attracting 18,000 attendees and reaching a peak online viewership of 348,000. This event set new benchmarks for live esports events in the region and reinforced the company’s strategy of delivering large-scale, fan-driven events to deepen engagement in key markets. Additionally, the launch of the Fénix Club Gaming platform introduced a new subscription-based revenue stream, offering fans exclusive benefits and supporting long-term growth through enhanced direct-to-consumer engagement.
OverActive Media Corp reported a record financial performance for Q4 and FY 2024, with Q4 revenue up 134% and FY revenue up 72%, driven by strategic acquisitions and expansion into new games and regions. The company achieved a comprehensive income of $311,000, marking a significant improvement from the previous year’s loss, and is positioned for sustainable growth in 2025, with a focus on improving margins and building lasting value in the growing global esports industry.