Breakdown | TTM | Dec 2024 | Dec 2023 | Dec 2022 | Dec 2021 | Dec 2020 |
---|---|---|---|---|---|---|
Income Statement | ||||||
Total Revenue | 104.91M | 102.00M | 93.52M | 84.73M | 58.32M | 46.42M |
Gross Profit | 57.79M | 54.05M | 49.94M | 45.08M | 28.32M | 20.19M |
EBITDA | 13.59M | 12.95M | 12.36M | 8.34M | -1.64M | -9.02M |
Net Income | -5.31M | -5.15M | -3.84M | -3.48M | -7.51M | -14.48M |
Balance Sheet | ||||||
Total Assets | 100.94M | 106.59M | 103.37M | 104.39M | 83.39M | 72.09M |
Cash, Cash Equivalents and Short-Term Investments | 4.24M | 10.47M | 8.80M | 11.29M | 16.01M | 26.10M |
Total Debt | 4.94M | 10.28M | 3.28M | 7.39M | 600.00K | 726.00K |
Total Liabilities | 34.07M | 33.10M | 33.12M | 34.85M | 17.20M | 32.20M |
Stockholders Equity | 66.88M | 73.50M | 70.25M | 69.53M | 66.19M | 39.90M |
Cash Flow | ||||||
Free Cash Flow | 2.22M | -2.00M | 2.02M | -2.17M | -3.31M | 4.22M |
Operating Cash Flow | 16.14M | 11.16M | 11.74M | 5.75M | -41.00K | 6.73M |
Investing Cash Flow | -14.50M | -13.17M | -9.72M | -16.87M | -23.88M | -2.78M |
Financing Cash Flow | -7.17M | 3.61M | -4.17M | 7.01M | 12.41M | 22.26M |
Name | Overall Rating | Market Cap | P/E Ratio | ROE | Dividend Yield | Revenue Growth | EPS Growth |
---|---|---|---|---|---|---|---|
77 Outperform | C$64.04M | 10.94 | 9.94% | ― | 25.69% | ― | |
61 Neutral | $17.75B | 12.56 | -5.49% | 3.02% | 1.43% | -14.12% | |
49 Neutral | C$94.26M | ― | -7.65% | ― | 14.83% | 35.49% | |
― | $178.29M | 10.70 | 85.19% | ― | ― | ― | |
45 Neutral | C$192.52M | ― | -38.53% | ― | -59.51% | -545.36% | |
― | $772.90K | ― | ― | ― | ― | ||
49 Neutral | C$10.64M | ― | -251.82% | ― | -5.42% | 93.94% |
Bragg Gaming Group announced a cybersecurity incident that occurred on August 16, 2025, affecting its internal computer environment. The company has taken immediate steps to mitigate the impact and has involved independent cybersecurity experts to address the issue. Preliminary investigations suggest no personal information was compromised, and the breach has not affected Bragg’s operational capabilities. The company is committed to data safety and is working diligently to resolve the situation, asking for patience from customers and partners.
Bragg Gaming Group reported a 4.9% increase in revenue for the second quarter of 2025 compared to the same period in 2024, reaching EUR 26.1 million. Despite challenges in the Netherlands, the company has focused on improving cash flow, integration, and margins, achieving EUR 2 million in annualized synergies from acquisitions. Strategic initiatives include expanding its U.S. content footprint, strengthening its position in Brazil, and launching new products and leadership appointments. The company aims for a 20% Adjusted EBITDA Margin in the second half of 2025, prioritizing high-margin opportunities.
Bragg Gaming Group announced it will release its second quarter 2025 financial results on August 14, 2025, followed by a conference call hosted by its CEO and CFO. This announcement is part of Bragg’s ongoing efforts to keep stakeholders informed about its financial performance and business updates, which could impact its operations and market positioning.
Bragg Gaming Group Inc announced an extension of the maturity date for its existing promissory note, totaling USD 2 million, to August 15, 2025. Additionally, the company is progressing towards securing a senior secured revolving credit facility with a Canadian bank, expected to provide up to USD 6 million for working capital and growth initiatives. This facility is anticipated to offer more favorable terms than the existing note, including lower borrowing costs and improved drawdown flexibility, which could positively impact Bragg’s financial operations and strategic growth.
Bragg Gaming Group has appointed Luka Pataky as Executive Vice President of AI and Innovation to drive the integration of AI across its operations. Pataky’s extensive experience in AI and technology, particularly from his tenure at Sportradar, positions him to enhance Bragg’s growth and innovation, reinforcing its competitive edge in the iGaming industry.
Bragg Gaming Group has expanded its U.S. presence by launching its exclusive online casino content and Remote Gaming Server technology with Fanatics Casino in New Jersey, Michigan, and Pennsylvania. This strategic move aims to accelerate the growth of Bragg’s proprietary content and diversify revenue in the North American market, enhancing its industry positioning and offering a significant opportunity to showcase its gaming titles in major iGaming markets.
Bragg Gaming Group Inc announced the approval of a new Senior Secured Revolving Credit Facility of up to USD 6 million from a Schedule I Canadian bank. This facility, which offers more favorable terms than the existing promissory note, will be utilized for working capital, growth initiatives, and general corporate purposes, following the repayment of the remaining USD 2 million on the current note. The new credit facility is expected to enhance Bragg’s financial flexibility and support its strategic growth initiatives.
Bragg Gaming Group has appointed Scott Milford as Executive Vice President, Group Content, to enhance its global innovation and growth in casino game development. Milford, with over 25 years of experience in the gaming industry, is expected to lead Bragg’s strategy and development, furthering the company’s momentum in the rapidly expanding U.S. iGaming market. His leadership is anticipated to strengthen Bragg’s position as a pioneer in content innovation and market expansion, particularly with the company’s recent growth and strategic initiatives.
Bragg Gaming Group has launched ‘Big Ticket Bonanza’, a gamification tool designed to enhance player engagement through customized campaigns, offering rewards like scratchcards and raffle tickets during gameplay. This tool, part of Bragg’s Fuze™ marketing suite, aims to increase player interaction and wagering volume, and is set for a global rollout, starting with the Senator Group in Croatia, highlighting Bragg’s commitment to innovation and competitive advantage in the iGaming industry.