User Engagement and Growth
Daily active users (DAUs) reached 115 million, up 8% year-over-year; monthly active users (MAUs) were 376 million. Average daily time spent hit a record 119 minutes (up 11 minutes YoY), driving a 19% year-over-year increase in total user time spent. Official members totaled 291 million with an ~80% 12-month retention rate.
Creator Ecosystem Expansion
Daily active creators grew 6% YoY and daily submissions grew 19% YoY. Creators with >1,000 followers increased by over 30% YoY; creators with 10k, 100k and 1M+ followers each grew over 20% YoY. Average income per creator rose 24% YoY. The AI creation contest produced nearly 150 breakout works with over 1 million views each.
Advertising Momentum
Advertising revenue was RMB 2.6 billion, up 30% YoY (13th consecutive quarter double-digit growth). AI advertisers' budgets surged over 170% YoY. Performance improvements included a 25% YoY increase in CTCVR for performance ads. Ad revenues from PC and OTT grew >50% YoY; new scenarios like search and mini programs more than doubled. Automated ad-spend penetration rose to ~85%.
Top-Line and Gross Profit Improvement
Total revenue was RMB 7.5 billion, up 7% YoY. Gross profit rose 9% YoY to RMB 2.8 billion and gross margin expanded to 37.1% (from 36.3% a year ago), marking the 15th consecutive quarter of margin expansion.
Profitability Recovery
Operating profit was RMB 167 million (over 10x YoY). Adjusted operating profit was RMB 524 million with a 7.0% margin (vs. 4.9% a year ago). Reported net profit was RMB 202 million (vs. an RMB 11 million loss in Q1 2025). Adjusted net profit was RMB 585 million, up 62% YoY, with adjusted net profit margin of 7.8% (vs. 5.2% YoY).
Strong Cash Position and Share Buybacks
Cash, cash equivalents, time deposits and short-term investments totaled RMB 24.2 billion (USD 3.5 billion) as of March 31, 2026. The company repurchased 2.5 million shares in Q1 for USD 60.3 million and completed a USD 200 million repurchase program with total buys of 9.9 million shares; the Board is considering renewal.
VAS and Direct Monetization Growth
VAS revenue was RMB 2.9 billion, up 4% YoY. Premium members reached 24.8 million (up 5% YoY) with ~80% on annual/auto-renewal plans. Fan-charging revenue grew over 50% YoY, reflecting stronger direct creator monetization.
AI Driving Early Benefits
Management highlighted focused AI investments in video understanding, recommendation and creator tools. Early results cited include higher engagement, improved ad monetization, creator productivity and operational efficiencies contributing to margin expansion.
Game Pipeline Progress
New game progress: NCard (soft launch received positive feedback; official launch targeted for July), SLG San Guo testing positive with a planned launch later this year, Lumi Master entered paid testing in May with a global launch targeted for Q4, and 'Escape from Duckov' sold over 4 million copies with console/mobile expansions in progress.