Unity Software, Inc. ((U)) has held its Q1 earnings call. Read on for the main highlights of the call.
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Trade U with leverageUnity Software’s latest earnings call painted a broadly upbeat picture, with management emphasizing strong revenue momentum, expanding margins and a clear route to profitability. Executives highlighted rapid growth in both the Create and Grow businesses, powered by the Vector ad platform and an emerging AI-native product suite, while acknowledging near-term costs tied to strategic exits and heavier cloud and AI spending.
Strategic Revenue Growth Accelerates
Unity reported strategic revenue growth of 35% year over year in Q1 2026, underscoring strong demand across its core businesses. Management guided Q2 strategic revenue to a range of $455 million to $465 million, implying another robust quarter with 29% to 32% year-over-year growth despite ongoing portfolio reshaping.
Grow Segment Delivers Outsized Gains
The Grow segment was the standout, with strategic Grow revenue reaching $279 million in Q1, up 49% from a year ago. For Q2, Unity expects strategic Grow to expand by 50% to 52% year over year, driven primarily by Unity Vector’s momentum and higher advertiser adoption.
Create Segment Maintains Steady Expansion
Unity’s Create business continued its pattern of mid-teens growth, posting $154 million in strategic Create revenue for Q1, up 15% year over year. The company forecast Q2 Create growth of 11% to 14% year over year, excluding a large customer comparison, signaling resilient demand from developers and creators.
Margins Climb with Record Adjusted EBITDA
Profitability metrics showed meaningful improvement, with adjusted EBITDA reaching $138 million in Q1, the best level in over two years and up 65% year over year. Adjusted EBITDA margin rose to 27%, an 800-basis-point expansion, and Q2 adjusted EBITDA is guided to $130 million to $135 million, implying 44% to 49% growth versus last year.
Vector’s Rapid Growth and Performance Gains
Unity’s Vector platform continued its rapid climb, delivering roughly 15% sequential revenue growth for the fourth straight quarter and ending about 80% larger than a year ago. Management cited product improvements such as stronger day-28 return on ad spend, with one example showing a 37% ROAS improvement versus earlier day-7 benchmarks.
AI Roadmap and Product Momentum Build
Unity AI, described as Vector-driven and AI-native, entered public beta and is seeing promising early usage, with about 70% of adopters still active after five days. The company laid out an AI-centric product pipeline extending through 2026, aimed at broadening both Create and Grow use cases and deepening customer engagement.
Cash-Rich Balance Sheet Supports Flexibility
Unity closed the quarter with a cash balance of $2.15 billion and trailing 12-month free cash flow of $463 million, up 50% from $308 million a year earlier. Management signaled plans to deploy this liquidity prudently, including paying down a convertible note and maintaining capacity for ongoing investment.
Operating Discipline and GAAP Profitability Path
The company highlighted tighter cost controls, with stock-based compensation falling 20% year over year to $76 million, or 15% of revenue. M&A amortization is forecast to step down from $117 million in Q1 to about $80 million in Q2 and Q3, $55 million in Q4 and below $25 million in 2027, supporting a goal of GAAP net income profitability by Q4 2026.
Investing in AI While Expanding Margins
Despite the improved profit profile, Unity is increasing its AI push, with adjusted R&D up 9% year over year and AI-focused R&D up 17%. Management argued that declining sales, marketing and G&A as a share of revenue show the business can reinvest heavily in innovation while still expanding margins through operating leverage.
Developer Adoption and Platform Scale
Key usage metrics pointed to robust ecosystem health, with new Unity sign-ups rising 20% quarter over quarter, the fastest pace since 2020. Newly released mobile apps built on Unity climbed 60% year over year across iOS and Android, while newly published “Made with Unity” games grew 12% sequentially, reinforcing Unity’s roughly 70% share in mobile game creation.
Strategic Exits Create Short-Term Noise
Unity is sunsetting the ironSource Ad Network and divesting Supersonic, steps that introduce transitional revenue and cost effects in the near term. Q2 includes one month of ironSource revenue, and management expects about $50 million of nonstrategic Grow revenue in Q2 and roughly $45 million in Q3, with related cost reductions flowing through the back half of 2026.
Cloud and AI Costs Pressure Near-Term Margins
Executives cautioned that cloud infrastructure and AI inference and training costs have risen alongside heavier AI experimentation. These investments are expected to cause quarter-to-quarter gross margin variability and some short-term pressure in periods when AI and cloud spending spikes ahead of revenue benefits.
Runtime Data Benefits Will Compound Over Time
Unity’s integration of runtime data into live production models, expected to graduate during Q2, is framed as a long-term quality enhancer rather than a sudden growth catalyst. Management urged investors not to expect immediate large revenue jumps, emphasizing that the payoff from richer runtime data should build steadily over multiple quarters.
Temporary Operating Deleverage in Q2
Guidance implies slightly softer margin dynamics in Q2, as Unity absorbs remaining costs from strategic actions like the ironSource wind-down. Elevated investment levels ahead of scheduled cost removals mean a period of transitional operating deleverage, with management pointing to the back half of 2026 for more visible margin benefits.
Managing the 2026 Convertible Maturity
Unity reiterated plans to address its $558 million convertible note maturing in November 2026 using existing cash resources. This approach should limit refinancing risk, leveraging the company’s $2.15 billion cash balance while preserving strategic flexibility for future growth investments.
Forward-Looking Guidance and Profitability Targets
Unity’s Q2 outlook calls for strategic revenue of $455 million to $465 million, driven by 50% to 52% year-over-year growth in strategic Grow and 11% to 14% growth in strategic Create, alongside about $50 million of nonstrategic Grow revenue. Adjusted EBITDA is projected at $130 million to $135 million, with management expecting margin expansion in the second half of 2026 and targeting GAAP net income profitability by Q4 2026, supported by lower M&A amortization and disciplined stock-based compensation.
Unity’s earnings call underscored a company in transition but moving in a positive direction, pairing strong top-line growth with improving profitability metrics. For investors, the key themes are Vector-driven momentum, heavy but deliberate AI investment and a clear commitment to reaching GAAP profitability, all backed by a solid balance sheet and growing developer adoption.

